Thief

A high-speed, finesse fighter with very limited weapon and armor selection. Later, the Thief can be upgraded to the Ninja class. Ninja can use almost every weapon and most armor, and can use many Black Magic spells.

d6 HP, BAB +3/4 levels, + REF Saves, 8 Skill Points per lvl
-Proficiencies: Armor (Light), Weapons (Simple, Rogue)
Skills: appraise, bluff, craft armor, craft trap, craft weapon, disable trap, heal, hide, intimidate, listen, lore, move silently, open lock, parry, persuade, pick pocket, search, set trap, spot, tumble, use magic device
Lvl 1: Sneak Attack 1d6, Weapon Finesse, Ambidexterity, Two-Weapon Fighting
Lvl 2: Evasion
Lvl 3: Sneak Attack 2d6, Uncanny Dodge
Lvl 4:
Lvl 5: Sneak Attack 3d6, Bonus Feat
Lvl 6: Uncanny Dodge II
Lvl 7: Sneak Attack 4d6
Lvl 8:
Lvl 9: Sneak Attack 5d6
Lvl 10: Bonus Feat
Lvl 11: Sneak Attack 6d6, Uncanny Dodge III
Lvl 12:
Lvl 13: Sneak Attack 7d6, Bonus Feat
Lvl 14: Uncanny Dodge IV
Lvl 15: Sneak Attack 8d6
Lvl 16: Bonus Feat
Lvl 17: Sneak Attack 9d6, Uncanny Dodge V
Lvl 18:
Lvl 19: Sneak Attack 10d6, Bonus Feat
Lvl 20: Uncanny Dodge VI
- Gains +1 Dex at lvls: 2, 5, 8, 11, 14, 17, 20
- Gains +1 Int at lvls: 5, 10, 15, 20
- Gains increased movement speed every level.

Ninja – d8 HP, +1 BAB/Lvl, + REF + WILL saves
Casts Black Magic with WIS, up to lvl 4
Additional skills: concentration, ride, spellcraft, taunt
Lvl 1: Armor Proficiency (Medium, Heavy), Shield Proficiency, Weapon Proficiency (Martial, Exotic), Poison Use, Death Attack +1d6
Lvl 2: Poison Save +1, Bonus Feat
Lvl 3: Death Attack +2d6
Lvl 4: Poison Save +2, Bonus Feat, Superior Initiative
Lvl 5: Smoke Bomb, Death Attack +3d6
Lvl 6: Poison Save +3, Bonus Feat
Lvl 7: Mirage, Death Attack +4d6
Lvl 8: Poison Save +4, Bonus Feat, Hide in Plain Sight
Lvl 9: Death Attack +5d6
Lvl 10: Poison Save +5, Bonus Feat
Gains +1 Dex at lvls: 3, 6, 9
Gains +1 Str at lvls: 1, 4, 7, 10
Gains +1 Wis at lvls: 2, 5, 7, 10

Known Thieves
Known Ninjas

Thief

Final Fantasy Z ElWardoLoco syrik